| Developer: | Obsidian | | | Release Date: | 2011 | | | Systems: | Windows, PS3, Xbox 360 |
This week on
Super Adventures, I'm taking a look at the last of the
Dungeon Siege games, unless they suddenly announce a new one out of nowhere again.
The first two
Dungeon Sieges were developed by Gas Powered Games, but Square Enix decided they wanted a western RPG series and bought the franchise from them, putting Obsidian in charge of making the third game. Personally I'd be more curious to see the game would be like if Square Enix made it themselves, but games like
Knights of the Old Republic 2,
South Park: The Stick of Truth and
Fallout: New Vegas have shown that Obsidian are masters at taking other people's properties and making magic with them.
It seems they're also pretty good at making pretty main menus. It doesn't look so great in a screenshot, but in game it's all animated, with birds flying by in the background, sparkling moonlight reflected in the water, and the logo flag gently blowing in the breeze. In fact I don't even want to start the game any more, I'm just going to sit here and listen to the music and the rain for a bit. It's not the classic
Dungeon Siege theme but it'll do.
Also I just noticed that the statue is of the protagonist of
Dungeon Siege 1! Well the amber-haired woman with the flaming sword from the box anyway, as you can make your own characters in the
DS games.
(Screenshots can be viewed at their original resolution by clicking on them. Not that their original resolution is all that great.)Read on »
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