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Showing posts with label lesson. Show all posts
Showing posts with label lesson. Show all posts

Game Design Lessons: Presenting Perfect Puzzles

Excelent game design lesson from The Game Prodigy channel. Simple, objective and ludic.



Puzzle games, by definition, focus on logical and conceptual challenges, although occasionally the games add time-pressure or other action-elements. Puzzles are a good format to structure interesting choices in games and this brief presentation synthesizes these ideas. In this short video we have inspiring ideas for game design and gaming concepts.

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