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Showing posts with label character name the anthropomorphic mascot hero. Show all posts
Showing posts with label character name the anthropomorphic mascot hero. Show all posts

Punky Skunk (PSX)

Punky Skunk title screen
Developer:Ukiyotei|Release Date:1998 (96 in Japan)|Systems:PlayStation

This week on Super Adventures, I'm playing another mascot platformer! Because they take less time than trying to figure out a strategy game or get anywhere in an RPG and I'm trying to keep these posts coming out weekly.

Punky Skunk's been on my 'to play' list for a long while now, so long that I can't even remember if I ever knew what it is. I do know that the internet hates it though, as poor Punky's turned up on Game Informer's 'Worst Character Names' list, EGM's worst mascot list and IGN's 'Great Games With Silly Names' article... as an example of a game that really does suck as badly as its title suggests.

To be fair you know you've hit the bottom of the mascot barrel when you've reached 'skunk'. No one wants to play as a skunk, punky or otherwise (that's why Pepé Le Pew never got a game). Also the title screen isn't exactly giving the best first impression. All the dithering and scruffy lines makes it look like they scanned it in but didn't have time to clean it up afterwards. It's basically the same as the box art though so I suppose Punky's face is meant to look like it's been scribbled in a notebook.

Okay I'm going to keep playing until I've beaten the first boss, or died trying, or gnawed my own hands off, whichever happens first.
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Mr. Nutz: Hoppin' Mad (Amiga) - Guest Post

Hello everyone!

It's a cold and windy winter night here in mecha-neko-land, so I'm back with a Christmas present of sorts to warm you all up. It's called Mr. Nutz: Hoppin' Mad!

This is a 90s platformer which I'd thought had fallen through the cracks and never got a release. I saw a few previews of it in Amiga magazines, tons of adverts and then nothing at all. There were Mr. Nutzes for the SNES, Mega Drive and even the Game Boy, so I thought the Amiga had just been left behind. But in fact we did get Mr. Nutz right on time in 1994, well after everybody knew the Amiga was toast, as a small gift for the loyal or desperate few.

It's an Amiga 500 game though, so you might want to pack up whatever few expectations you have left right now.

That said, this is one swish title screen. Uncompromising. Nutz in your face, followed by a fist.

Boy, I could have described that better for sure.
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