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Showing posts with label 2002. Show all posts
Showing posts with label 2002. Show all posts

Dungeon Siege (PC)

Dungeon Siege title screen
Developer:Gas Powered Games|Release Date:2002|Systems:Windows, Mac

This week on Super Adventures I went and did that thing I wasn't supposed to do and played another RPG! I've got nothing against the genre, they just take so much time and so many words.

Dungeon Siege has gotten a bit of a reputation for being a game that basically plays itself, but I've got fond memories of it. Well, I've got a vague memory of being fond of it at least. I've beaten the game, but the only thing I can recall after 14 years is that the steampunk goblins were cool. So I plan to keep going in the game at least long enough to run into those guys.

You know I still get surprised when I'm reminded this got an movie adaptation, though I can very much believe it was nega-director Uwe Boll who made it happen. 'In the Name of the King: A Dungeon Siege Tale' came out five years after the game, in actual cinemas, with folks like Jason Statham, Ron Perlman, Ray Liotta and Burt Reynolds collecting paychecks for their participation. Boll really was on a mission to ruin the chances of us ever getting a decent video game movie back then, releasing three of them in 2007 alone ('Dungeon Siege', 'Postal' and 'BloodRayne 2'). He's slowed down a bit since then, but that hasn't saved us from 'In the Name of the King 3: The Last Mission'.

(Click any image to see the original sized screenshot. The game can apparently support more modern resolutions, but I’ll be playing at 800x600 because I want to give you a fighting chance to read the on screen text.)
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Divine Divinity (PC)

Divine Divinity main menu screen
Developer:Larian|Release Date:2002|Systems:Windows

This week on Super Adventures I've decided to look at another RPG, even though they take forever to play and write up. Because I am an idiot.

First though I have to talk about the name, because the title of Divine Divinity is famous for its redundancy. But is it a contender for the worst RPG title ever? It doesn't have 'chronicles', 'origins', 'prophecy', 'legacy', 'book' or 'Eragon' in there, so I'm thinking... no. It's distinctive and memorable so it gets the job done, even if it is dumb. The game was originally going to be called Divinity: The Sword of Lies, but their publisher was apparently fond of alliteration after doing well with Sudden Strike and I guess Divinity: Deceitful Dagger didn't do it for them.

Riftrunner on the other hand would've been a terrible title for a sequel in my opinion, and Larian were wise to eventually change it to Beyond Divinity. Now they just need to change it so that the damn game works on my PC so I can play that too.

Speaking of the developers making things that work, I'm liking this theme music: Divine Divinity theme (YouTube link). It's more melancholy than your typical heroic RPG music, with harpsichord in place of chanting Vikings.

(Click screenshots to inflate them to their original dimensions.)
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Star Wars: Jedi Knight II - Jedi Outcast (PC)

Developer:Raven|Release Date:2002|Systems:Windows, Mac, Xbox, GameCube (but not PS2)

Today on Super Adventures I'm taking a look at Star Wars: Jedi Knight II: Jedi Outcast, the third in the Jedi Knight series. Poor Dark Forces: it was the one that started the games off in the first place but Jedi Knight was the name that stuck. Because it has 'Jedi' in it and every Star Wars fan wants to be a telekinetic space samurai.

I've played this before, but it's been so long now that all I remember about it is that the lightsaber combat is a step up from the last game and it probably does the shooting better. I mean you'd expect it have decent gunplay considering LucasArts passed the series on to FPS veterans Raven Software for this one, who were coming off Soldier of Fortune and Star Trek: Voyager - Elite Force at the time. It seemed like Raven were getting around to all the big space sci-fi franchises in turn and giving them each a shooter, but instead they switched to making Marvel action RPGs weirdly, and now they make Call of Duty DLC.

The game has a 'mods' option right in the menu, which is cool, but I won't be touching any of them. I want the pure, unedited, non-Special Edition Jedi Outcast experience. Well, the single player experience anyway, I won't be showing multiplayer, and I won't be turning it off until I get to a proper Jedi duel.

Warning: This may contain spoilers for the earlier Jedi Knight games, including the fact that the hero becomes a Jedi Knight.

(Click images to expand them into bigger images.)
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