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Super AiG Screenshots of the Year: 2015

Welcome to the fifth annual Super Adventures Screenshots of the Year article, showcasing some of the most interesting screenshots and animated GIFs I discovered while sifting through the massive pile of them I've accumulated from playing 60-something games this year! I'm very tired now.

Clicking the highlighted game titles will take you to the original article so you can observe the screenshot in its natural environment. It'd be nice if they were some kind of affiliate link that earned me cash, but they're not.

(Every now and again you'll see a shot from a modern PC game, if you click them you should get a higher resolution picture to gaze at.)
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Mr. Nutz: Hoppin' Mad (Amiga) - Guest Post

Hello everyone!

It's a cold and windy winter night here in mecha-neko-land, so I'm back with a Christmas present of sorts to warm you all up. It's called Mr. Nutz: Hoppin' Mad!

This is a 90s platformer which I'd thought had fallen through the cracks and never got a release. I saw a few previews of it in Amiga magazines, tons of adverts and then nothing at all. There were Mr. Nutzes for the SNES, Mega Drive and even the Game Boy, so I thought the Amiga had just been left behind. But in fact we did get Mr. Nutz right on time in 1994, well after everybody knew the Amiga was toast, as a small gift for the loyal or desperate few.

It's an Amiga 500 game though, so you might want to pack up whatever few expectations you have left right now.

That said, this is one swish title screen. Uncompromising. Nutz in your face, followed by a fist.

Boy, I could have described that better for sure.
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Final stage

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Star Wars: Jedi Knight - Jedi Academy (PC)

Star Wars Jedi Academy menu screen
Developer:Raven|Release Date:2003|Systems:Windows, Xbox, Mac

This week on Super Adventures I'm talking about Star Wars! I saw everyone else doing it and I felt left out. If you're reading this in five years time, then I'm talking about everyone going crazy over the release of 'The Force Awakens' last week. I know it's weird to think back to 2015, when people were enthusiastic about Star Wars movies again and the series hadn't been utterly driven into the ground by a succession of annual sequels, but that's where I'm at right now.

But I'm not talking about a film, I'd need some kind of Super Adventures in Sci-Fi website for that... no I'm talking about Star Wars™: Jedi Knight™ - Jedi Academy™! I'd make a joke about it being Star Wars: Dark Forces 4: Jedi Knight 3: Jedi Outcast 2 - Jedi Academy, but for once they've resisted sticking a number in there and making things more confusing than they have to be.

Jedi Academy is the last game in this prestigious sci-fi shooter series, but to be honest it's always felt more like a stand alone expansion pack to me, like Mysteries of the Sith was to Jedi Knight. Honestly I doubt I'll be able to say much about I didn't already say in my Jedi Outcast article a few months back, but it's Christmas so I thought I'd treat myself!

WARNING: CONTAINS NO SPOILERS FOR THE FORCE AWAKENS.
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Dropsy (PC)

Dropsy title screen
Developer:Tendershoot & A Jolly Corpse|Release Date:2015|Systems:Windows, Mac, Linux

This week the internet is going totally batshit Star Wars crazy due the upcoming release of 'The Force Awakens', so today I'm going to be playing.... another game about a clown. Didn't really think this one through did I? Next time I get ideas about planning ahead I'm going to look up some movie release dates first.

Anyway you've found your way to Super Adventures, where I'll be having a look at Dropsy, a self-proclaimed 'point and click hugventure game'. More like a drop and kick clownventure game...

It was a gift from a friend though (a friend who knows how much I like clowns), so I'll be nice and give it a fair chance. I'll even take some screenshots and write words under them so you can benefit from his cruel generosity!

I already knew beforehand that the game has something to do with folks on the Something Awful forums, but I've just done the bare minimum of research and it turns out that the character's first hugventure actually took place in a forum thread back in 2008. People would throw out suggestions for what Dropsy should do next and then the creator would pixel up the outcome in the form of a fake video game screenshot. Like a choose your own adventure story, in extreme slow motion. Three Kickstarter campaigns later and the clown's starring in his very own actual game, with clicking and animation and everything! So basically this is all the internet's fault.
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Kid Klown in Crazy Chase (SNES)

Kid Klown in Crazy Chase title screen
Developer:Kemco|Release Date:1995 (EU) |Systems:Super Nintendo, Game Boy Advance

This week on Super Adventures I'm taking a quick look at Kid Klown in Crazy Chase, the second in Kemco's Kid Klown tetralogy. The name reminds me of cult classic 'Killer Klowns from Outer Space', which is interesting because I'd no idea I'd even heard of the film until now. How is this clown movie knowledge leaking into my brain? I'm fairly sure they're unrelated though.

I have to admit that I'm not a huge fan of clowns, but I love that title screen. It's got to be some of the best title art on the Super Nintendo. It's a shame there's a Kid Klown standing right in the middle of it, but squint your eyes a bit and he could be Kid Santa. The music's a bit clowny as well, though I've heard worse. So far so good, but let's see what happens when I select 'Option'.
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Procedural rhetoric in Super Meat Boy

Super Meat Boy, an iconic indie game*, is a perfect example of procedural rhetoric. There’s a constant difficulty in every single stage of the game and it forces the player to discover the right way to solve the different types of challenge.



One hit, you die. So, it’s important to memorize each step inside the phases. When a stage ends, it’s possible to see all the deaths of the charismatic Meat Boy happening at the same time. Check some examples of the game dynamics and mechanics below:



The idea of learning from fails dialogues with the concept of procedural rhetoric. According to Bogost (2007, p.3) “just as verbal rhetoric is useful for both the orator and the audience, and just as written rhetoric is useful for both the writer and the reader, procedural rhetoric is useful for both the programmer and the user, the game designer and the player”.

*Watch the creative process of Super Meat Boy in the documentary INDIE GAME: THE MOVIE.



REFERENCE:

BOGOST, Ian. Persuasive Games: The Expressive Power of Videogames. MIT Press, 2007.

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Do You Know When You Need To Schedule Your Pet Sitter For The Holidays?


BY:  Laurie Brzostowski, President, Snaggle Foot Dog Walks and Pet Care-Round Lake, IL

Well, it is that time of year.  We, in the pet sitting business, are now starting to get clients scheduling for Christmas, and New Year's.

But, there are always those new or even current clients who call us 3 days before a major Holiday asking us if we can take care of their pets.

Most of the time we cannot because we are already booked.  Because of this, it is important that you schedule your pet sitting needs as far in advance as you can.

I personally hate turning clients away but if I am already booked there is nothing I can do to help you. Even referring to another pet sitter probably won't help as they are in the same situation as I am.

So, here are 10 tips to get you on the pet sitters schedule in time to enjoy the Holidays:

  1. If you have pets, and you are planning on going away for the Holidays, call a pet sitter immediately and make arrangements.  Do not wait until the hotel and flight is booked.. that may be too late. If you are a new client, most pet sitters need to meet with you in advance to go over any and all logistics of the visit and get you on the schedule.
  2. Don't forget when planning your vacation budget, you must also plan the pet sitting costs.  Most pet sitters also charge holiday fees in addition to the standard visit fees and some pet sitters require payment up front or require a down payment before the visits begin.
  3. If your pets require vaccinations right around the holidays, make sure all pets are vaccinated before your pet visits begin.  Most pet sitters require pets to be vaccinated and may require proof of vaccination.
  4. Make sure you read your pet sitters cancellation policies.  Right around the Holidays, pet sitters may require payment up front or a down payment and cancellations too close to the actual visit dates may forfeit some or all of your payment.
  5. When going away on long holidays, make sure you give your pet sitters emergency contact information and give YOUR contact information, whether that be your cell phone number and the hotel or friend you will staying at/with.  
  6. If you are going overseas, it is even more important to give your pet sitter contact information in case of an emergency, preferably a friend or family member who is still in the area of where you live.
  7. Make sure you notify your veterinarian that your pet sitter will act as proctor for any pet care should it be needed, this includes medications.
  8. Make sure that if you come home early from your Holiday, notify your pet sitter immediately.  If you do not contact them they could already be on the way to complete their visit and you may still be charged for that visit.  Again, read any and all cancellation policies.
  9. If you are going away for a long period of time, make sure you leave phone numbers for any repairmen including heating/air conditioning, water heaters, etc.  Things tend to happen when homeowners are away and pet sitters will need those numbers to get any major issues taken care of.
  10. Best tip yet.. If you schedule in advance, now you can relax, pack and enjoy your Holiday with your friends and family !!!!!!
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